Visual Novel Machinery 1.4.1 Released


  • Integrated a whole menu system with artwork directly into the plugin, so you can choose to use this one for your project or rework it to your needs
  • Choice widget hides itself when there are no choices instead of just clearing the choice list
  • Save Games now have a save game name that can be optionally displayed
  • Fixed bug with dialog scene data not being saved properly
  • Choice buttons now have an additional variable to you can access the original choice text in the blueprint of the choice button
  • Options Widget now uses custom solutions for the Dropdown and the Slider, both of which are fully customizable
  • Added utility functions to the plugin for reading the Project Name, Project Version, Company Name, and Visual Novel Machinery Version so that they can be displayed in the UI


Back to top ↑


Back to top ↑