Trailer

Features

Dialogs

The must have feature of every visual novel framework: Dialogs

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Scenes

Display images or live 3d scenes in the background.

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CGs

Display CGs for those special moments

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Characters

What would a visual novel be without characters. Display them as 2D Images or 3D characters in your scene

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Audio Support

Integrate background music, sound effects, and voice overs directly while writing your dialogs

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Save File System

Allow the player to save and load their progress, unless you really want them to finish your story in one sitting

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Memory System

Save variables on the fly

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Image Layering

Layer images on top of each other, for layering goodness

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Choice Graph

Show your players the choices that they have discovered and what paths still await them

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VNM Script

Use VNMScript, a scripting language, if you prefer the text-based approach

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Feature Reel

Fully customizable widgets included Main Menu System integrated into plugin Save File System with Screenshots Create simple linear dialogs Create complex branching dialogs Use images for player choices Use 3D objects for player choices Play Voice Overs/SFX/Background Music Customize your dialog text with custom tags Display characters and move them around Display different scene backgrounds Use 3D scenes as backgrounds And spawn 3D animated characters in them Offers scripting language for text-based approach as well Display different CGs A memory system for your characters/scenes Completely Data-Driven Use layers to temporarily modify visuals Display all possible choices at runtime