Character Show

Pins
Input
| Name | Type | Description |
|---|---|---|
| Execution Line In | Execution | Execution Line Input |
Output
| Name | Type | Description |
|---|---|---|
| Execution Line Out | Execution | Execution Line Output |
On-Node Properties
| Name | Description |
|---|---|
| Character | The Id of the character to show |
| Emotion | The Id of the emotion of the character to show |
Additional Properties
| Name | Type | Description |
|---|---|---|
| Character Positioning | ECharacterPositioning | The position of the character (LEFT/CENTER/RIGHT/TRUECENTER) |
| Transition Event | Transition Event | How should the character be shown |
| Custom Transition Event Name | FString | The name of the animation to use if Transition Event is set to Custom |
| Dont Wait For Transition To Finish | Boolean | If set to true then the dialog will automatically continue, while the character finishes its transition |
| Layers | TArray<FImageLayerInfo> | Layers that should be automatically added to the character when showing it. |
Script Reference
character.show -id=<character id> -emotion=<emotion id> [-position=<CENTER/LEFT/RIGHT/CUSTOM>] [-transition=<transition name>] [-dontwait] [-customtransition=<Animation name>]